Undefined Fantastic Object
Undefined Fantastic Object Games' Fantastic Object came out of the rally of two, which was an ambitious attempt by Birmingham-based publisher Monte Cristo to bring an "artificial intelligence" simulation to the Nintendo 64.
Both games feature plenty of cutting-edge graphics and physics, which made them much more memorable than previous MicroProse games. To go with the odd, vehicularized crash, you'll be controlling cars around in a series of tricky, arcade-style missions and gathering credits for completing each. The challenge is that the cars have to deal with threats such as explosions and trees, where your role is to attack the enemies before they can kill you.
The basic gameplay in these parts of the game requires you to earn points and coins while surviving a number of scenarios - including driving a truck, slamming a truck into a tree, shooting fire off a gunboat and other different vehicle types. By taking on these events, you can earn points that will allow you to unlock new vehicles and more courses. The other gameplay elements of 187 remain largely the same. There are also plenty of humorous elements such as elephants, rumbling noises, and radio chatter between drivers and vehicles. In addition to the main career mode, you'll also have a handful of game modes and two multiplayer options. The gameplay is based around a classic arcade-style driving mechanic, where your goal is to go on various in-game "interactive" challenges. This challenge will involve tearing through streets and delivering explosive barrels that make for much more-impressive results.
We noticed a few cool touches that add some variety to the gameplay. The first is the auto-aim feature that lets you target specific targets for the different car types. Once you've maneuvered the targeting reticle to the right, you'll lock on to the target for a devastating amount of damage. The second option is the demolition mode, which is an intense twist on the tried-and-true demolition of your opponents. In demolition mode, you'll have to destroy a series of cars placed on the track before your opponents. Each car will have different weapons and such, so if you destroy the car you'll be the last car standing. The game will also feature a host of game types, including deathmatch, king of the hill, and survival, where you must be on the clock to rack up as many points as you can. In addition to traditional destruction, there will be power-ups you'll be able to pick up that will add to your mayhem. One power-up we saw was a laser shield that, when thrown, knocks the car around for a short period of time, and adds an element of strategy to the proceedings. Another cool power-up we saw was a gas bomb that will set off a number of enemies on the track. However, because of the strategic elements involved, we'll have to look to what Nintendo's controllers are capable of for a good deal of the mayhem.
You'll find four game types in Driver 3.
While Driver 3 will offer a more structured single-player experience than what we've seen in the past, there will still be a good deal of replay value to the game that extends beyond the single-player experience. For example, a good number of these challenges will see you racing to finish in a certain amount of time. Another game mode that we saw was a time trial mode that tests your racing ability. As you complete objectives, you'll gain access to new cars and motorcycles that you can use to perform insane stunts. In addition, there will be a time trial that will feature different challenges based on your driving skills. If you manage to pull off the time trial, you'll be able to access a new boat and get your hands on a new weapon, which will change your look.
In terms of the single-player experience, Driver 3 has a good amount of solid gameplay on display. You'll find a mix of circuit and sandbox racing. The circuit mode lets you race in classic races on the classic circuits such as Alcatraz and Monte Carlo. The sandbox lets you build up your garage, which you can load with new cars and gadgets. The game modes will offer a mix of races, street races, time trials, time trials, and free run. Finally, the free run will let you unlock content by completing various objectives. For example, the game will offer five free play missions that will require you to do laps around different points in a certain location. The online experience will offer some exclusive content for the PC version of Driver 3. The Xbox version of the game will offer split-screen support, although we weren't able to get an idea of how this will work.
The game is looking pretty good.
The audio in the game is looking sharp. Driver 3 has a solid mix of disparate sound effects and effects. The main track we saw was a dirt-riddled urban area that reminded us of the back of the Paris circuit.
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