Pro Rugby Manager 2004
Pro Rugby Manager 2004 marks the first truly worldwide title for Sega's premier simulation series. With a new look, graphics engine, and even more realism than the previous editions, Pro Rugby Manager 2004 will allow gamers to take control of a star player and give them the best opportunity to put their talents to the test.
Pro Rugby Manager 2004 will give players the chance to move up the club and guide them through the history of the competition in full 3D, complete with crowds that include people like Pete Lobb and CEO Tom Simmons.
For those who are curious, Pro Rugby Manager 2004 will feature six different competitions--including real-world competitions like the NRL, Champions League, Europa League, Pro Rugby, and international teams like the ACC and French Leagues--and will make the available challenges and playable options available to players after they complete the contracts. Pro Rugby Manager 2004 will also offer players the opportunity to create a unique club and all the teams in the game will have their own in-game attributes, such as physical and mental performance and their finances will be fully dependent on their sponsorship.
Pro Rugby Manager 2004 will also offer a number of match types and other competitions for players to compete in. Players can compete in any of the game's 32 match types, including a league and an international tournament.
Pro Rugby Manager 2004 will also sport full custom leagues and a photo mode, as well as game types including home, freestyle, single and full national leagues, and a men's and women's playoff mode. It will also have some online play, including league matches for all competitions, as well as the option for friends and random match-ups. For those who don't want to wait for an actual game of rugby, Pro Rugby Manager 2004 will let players create their own teams from scratch.
You'll be able to play in 11 different game types--team management, trade, real-world battle, exhibition, training, and freeform. In the case of the first game, the lower league's salary is reduced from $11,000 to $15,000, with the upper league's salary increased from $2,000 to $2,000. The season mode will let you manage your team's overall star team through different seasons, while the training mode will let you go through your competitions as you progress. You can also take your team through three seasons with the managerial style.
The game's single-player mode will feature more than 30 single-player game types, including exhibition, exhibition, knockout, and freeform. Each mode will feature individual player ratings that will adjust from year to year. For example, the veteran players will get up to two-star ratings after their first season, while the skater like to jump to the second half of a game every year and then go straight to the next. Finally, the skater in the franchise mode will go from year to year, to finally to the superstar.
While you can create your own skater using only one body, you can use a handful of different parts that you can put together. The create-a-skater mode will let you make a custom design that can be easily molded into whatever you want to call it. Once you've created your face and body, you'll be able to apply a variety of postcard tops, drunks, sunglasses, and body kits to your skater in the game. The postcard handling will let you set up specific things like hair, nose, and body kits, all of which will have a serious impact on the way you perform on the boards in the game. As you progress through the game, you'll be able to check your attributes by using the Xbox 360's mic, and it will then adjust your skater's attributes by adjusting their focus and speed.
The customization in the game will let you focus more on your board and your skater's stats and take your created skater into some new areas. For example, the game's eye and nose customization will let you make your skater a happy, quirky face. To further customize your skater, you'll be able to add filters and accessories to your skater's look. The game will also let you tweak how your skater looks and plays. You'll be able to choose your color scheme, eye color, nose color, nose size, and body kits. You'll even be able to mix and match the color of your skater's nose, nose, mouth, nose, nose, mouth, mouth, and nose accessories. The game will even let you make your skater run a little...at least, for the first time in the series.
The game's control scheme will offer you the freedom to tailor your own skateater to your needs.
The audio in the game is shaping up nicely and is coming together pretty well. The game's tunes will be the star of the show, thanks to good folks such as David Spade and Jesper Kyd.
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