Prey 2006
Prey 2006, a new adventure for the Arkane Studios development studio that's slated for release on the Xbox 360, PS3, and PC this spring, is due out on Xbox 360 and PS3 in November. Prey 2006 will feature a storyline that's written by Cherokee Bill, the first human to create a synthetic creature. This time, however, it will have a new, antagonistic force.
The plot focuses on Cherokee Bill's Native American father, who's now running afoul of a rival Native American tribe, led by a man named Nix the Protector. A previous character from the original game, Paul "Catar" Johnson, is the leader of the tribe. He has a large brotherhood of people who have come to fight back against the invading alien invasion. The humans you fight against will be legionaries who have also decided to take advantage of Cherokee's power. The game will feature full destructible environments, as well as realistic-looking character models and props.
Despite the shift to next-gen technology, we don't yet have an official release date for Sid Meier's Civilization Revolution. However, the announcement certainly raised a few eyebrows. Check out our previous coverage of the game for more.
One of the biggest changes from its predecessor was the new interface. Whereas the original Civilization was seen as a series of tiles based on religion, Civ Rev will have a completely different approach to everything. In the original game, you had to arrange and manage a large number of cities before you could build any civilization. You could only place tiles in certain strategic locations around the world, which meant that you had to do a lot of micromanaging while still having an economic basis. The sequel will make it much easier for you to manage the city, so you can go and find out what sort of wonders you have, and you can also add buildings to your city that are not only powerful, but also special and powerful. While you can't design your cities, you can also build structures to appease your city's various needs, such as food, water, and happiness, or you can build up your military and military forces and designate them as elite scouts, scout groups, or other specialized scouts. You can also build your city's military and naval forces and designate them as unstoppable buoys that will lead to powerful battles. And even though you'll need to always keep your civilization standing in such a big spot, you can also build different defensive structures that protect your borders, as well as construct defensive towers and units that can fire nuclear missiles.
There will be about four times as many military units than in the original Civilization.
The battles in Civ IV will unfold as you try to build the world's most powerful cities, with buildings able to have powerful effects. In fact, the first civilization you create at the beginning of the game will be very powerful, and the game will let you control more than 70 different units. If you research more than one unit, you'll have the option to use it as a governor, which provides you with two kings to claim control over the world. When the game begins, you'll choose between a modest number of civs, each with their own special strengths and weaknesses. And if you manage to successfully conquer every single one of the available cities, you'll gain the power to conquer them, which in turn will give you the chance to use powerful new units, such as the deadly Thorlock, as well as the mighty monstrosities that lie in wait behind the walls of the city. Each civilization has a different set of units, and some leaders have special skills that can only be accessed by a certain number of leaders. You'll also have the opportunity to research different special technologies, like the mighty Mesmer, which lets you set your civilization to work in concert with a deadly plague, which will infect your foes and slow down your production of units. You'll also be able to customize your armies to have even more power.
Once you've conquered the one city on the map, you'll be able to zoom in to see the entire map, which you can use to scout ahead and check out the resources that are in your way, as well as witness any units that you may have left behind. The map is also interactive, so if you're attacked by a unit, you can choose to zoom in and attack it by clicking on the nearby icon on the map. The graphics are a solid assortment of crisp visuals, and we've seen some nice details that make the game visually look quite nice. The artificial intelligence has been improved, although we've heard that it has been tuned a bit to offer a more realistic AI. The new units include the bug-eyed dwarf lord, the beef-headed supermutant of Tiberian Sun, the dwarf sorceress, the sexy fire-breathing blue vampire, and the lady of the moon who uses claws as her weapon of war.
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