首页 news 正文

Diaries of a Spaceport Janitor

news 105 0

Diaries of a Spaceport Janitor has just hit the market, and the good news is that the game, which is being developed by Firefly Studios, has already found an audience. It looks to be a good title for any fan of the Star Trek franchise, and from what we've seen so far, this is shaping up to be a rather ambitious, complete package.

There are more than 80 non-playable characters that will be playable throughout the game. The three playable factions have a lot in common, and they all seem to be playing very different roles. The Federation faction, for example, is a feared but pacifist group, whereas the Klingons have an almost neutral yet mild side and are a much more battle-minded team of humans who are able to function in a variety of combat situations. They're able to heal themselves, while the remaining races are strictly silent but have some pretty cool advanced technology.

Diaries of a Spaceport Janitor

The campaign can be played either as a solo campaign or as a multiplayer mode, in which you are free to engage in all the action in any order you wish. The game will also have a wide variety of multiplayer modes, including deathmatch, team deathmatch, conquest, and "space capture," as well as the ship-to-ship battle mode. Here, you'll be able to control some of the most recognizable Star Trek ship designs ever seen, like the Enterprise's warp drive, the Enterprise's warp drive, the Ferengi's powerful two-wing supercruise, and even the Romulan (the Federation's most powerful starship). It's worth noting that although you'll be able to build your own custom ships, the design of your ships will depend on which of the three races you choose to play. As an example, the Federation ships are much more suited to a Federation space warlike bent, with the Romulans supporting a more-peaceful warlike campaign, while the Klingons support the same aggressive, single-minded campaign. The Romulans also have several unique multiplayer modes in the game, including team deathmatch, king of the hill, and map victory. The first match we tried was called "deathmatch" and featured two teams of three on a map. One team has just four members, and the other teams have just four members.

Since the game will be a massive ship, you won't want to run dry in this one. The AI in the game will be more intelligent than those in other massively multiplayer games. In addition, you won't be able to pick any targets during a match, since the game will actually track each player's movements. It's certainly a nice addition to have, since the action is quite fast-paced. At the same time, it's easy to switch to the new commander command, which will give you a tactical advantage on your upcoming battle.

The new game will feature five new multiplayer modes.

The king of the hill mode will let you choose to play the whole game as one of the two teams. The first team to reach the flag first wins the match. The first team to get the flag first wins. The other team can choose to keep it or risk it. The king of the hill mode will let you play as one of three classes: attack, defense, and air. The attack class will be able to run up walls and attack the opposition with their drones, while the air class will be able to hang back and use missiles and missiles. The defense class will be able to move forward and forth across the map to either defend the flag or simply attack. While each class will have a unique set of abilities, the different classes will all share the same abilities. For instance, the assault class will use a kind of squad shield, while the air class will have shields and "ground attacks." Each class will have his or her own unique skills, but will each have a distinct advantage over one another.

For instance, the air class can call in a stationary artillery strike to bombard the enemy from afar, while the air class will be able to rush in and jump from a very high vantage point. And each class will have its own strengths and weaknesses. The air class is an infantryman with a huge machine gun that will take out soldiers and vehicles, while the heavy gunner will be able to unleash hell on foes, while the scout class will have a really big hard time dropping explosives. In addition, each class will have a set of abilities that will enable him or her to become a force to be reckoned with. In the multiplayer game, you'll have the option of controlling a second class, with three different options to choose from. The soldier class will use a shield to protect himself while performing his or her devastating rush, while the scout class will have access to a gigantic spinning sawed-off shotgun that can shoot bullets that can wipe out a whole squad of foes with one hit.

欢迎 发表评论:

评论列表

暂时没有评论

暂无评论,快抢沙发吧~